{"dictionary" : {
      "Options": "Options",
      "Resolution": "Resolution",
      "Save": "Save",
      "Save&Apply": "Save & Apply",
      "Apply": "Apply",
      "Fullscreen": "Fullscreen",
      "Programming": "Programming",
      "Art": "Art",
      "Back": "Back",
      "Key": "Key",
      "Press Enter": "Press Enter",
      "Name": "Name",
      "Race": "Race",
      "Vitality": "Vitality",
      "Magic": "Magic",
      "Resistance": "Resistance",
      "Agility": "Agility",
      "Weapon": "Weapon",
      "Mastery": "Mastery",
      "Skills": "Skills",
      "Choose your party": "Choose your party",
      "human": "human",
      "dwarf": "dwarf",
      "elf": "elf",
      "sword": "sword",
      "longsword": "longsword",
      "bow": "bow",
      "dagger": "dagger",
      "knife": "knife",
      "hammer": "hammer",
      "axe": "axe",
      "mace": "mace",
      "traps": "traps",
      "negotiations": "negotiations",
      "Dark Gates": "Dark Gates",
      "none": "none",
      "Select": "Select",
      "Selected": "Selected",
      "Space": "Space",
      "Start": "Start",
      "Enter": "Enter",
      "Choose": "Choose",
      "More": "More",
      "more_party": "more",
      "Spells": "Spells",
      "For": "For",
      "Accept": "Accept",
      "Exit": "Exit",
      "Credits": "Credits",
      "New Game": "New Game",
      "Continue": "Continue",
      "Portraits of Heroes": "Hero Portraits",
      "Press": "Press",
      "to select": "to select",
      "Damage": "Damage",
      "Yes": "Yes",
      "No": "No",
      "Up": "Up",
      "Down": "Down",
      "Left": "Left",
      "Right": "Right",
      "Change": "Change",
      "OPTIONS_RESTART": "! You must restart the game for changes to be applied !",
      "Game Over": "Game Over",
      "Mirror": "Mirror",
      "Level": "Level",
      "Location": "Location",
      "from": "from",
      "Press": "Press",
      "to explore": "to explore",
      "to attack": "to attack",
      "item visited": "Already explored",
      "for team stats": "for team stats",
      "no spells": "No spells",
      "more stats": "more stats.",
      "Map": "Map",
      "Bribe": "Bribe",
      "Fight": "Fight",
      "Negotiations": "Negotiations",
      "success": "success",
      "failed": "failed",
      "scared": "scared",
      "Monster": "Monster",
      "Bribed": "Bribe accepted",
      "negotiation_success": "Negotiations have succeeded !",
      "negotiation_failed": "Negotiations have failed !",
      "Players turn": "Players turn",
      "Monsters turn": "Monsters turn",
      "Monsters movement": "Monsters movement",
      "Players movement": "Players movement",
      "Dark Gates attack": "Dark Gates attack",
      "You Win": "You Win !!!",
      "You Lose": "You Lose !!!",
      "Skip": "Skip",
      "Main Menu": "Main Menu",
      "Reset Game": "Reset Game",
      "Language": "Language",
      "Peace": "Peace",
      "Sound": "Sound",
      "Music": "Music",
      "see": "see",
      "Thanks": "Thanks",
      "LoadSave": "Load/Save",
      "LoadSaveTeam": "Load/Save Team",
      "Empty": "Empty",
      "Load": "Load",
      "SaveOverwrite": "Save/Overwrite",
      "Delete": "Delete",
      "Choose a Difficulty level": "Choose a difficulty level",
      "Easy": "Easy",
      "Normal": "Normal",
      "Hard": "Hard",
      "Loading": "Loading...",
      "hard_desc": "Less gold, more damage received.",
      "easy_desc": "More gold, less damage received.",
      "fear_win": "Monsters are scared.",
      "Heroes": "Heroes",
      "Experience": "Experience",
      "save_quit": "Save & Quit",
      "Upgrade": "Upgrade",
      "Upgrade?": "Upgrade",
      "mx_lvl": "max. level",
      "confirm_start": "Are you ready to start an adventure?",
      "press any key": "press any key",
      "slot": "slot",
      "Loadout Name": "Loadout Name",
      "Save Name": "Save Name",
      "French": "French",
      "English": "English",
      "German" : "German",
      "Italian":"Italian",
      "Translation": "Translation",
      "Testing": "Testing",
      "Font": "Font",
      "Quit?":"Quit to main menu?",
      "End of turn":"End of turn",
      "lang_desc": "English Template",
      "Dead": "Dead",
      "stone": "Loss of movement",
      "smell": "to agility",
      "web": "Loss of movement",
      "HowToPlay":"How to play",
      "allteamdead": "All your heroes are dead.",
      "newpartycont": "Do you want to save game and continue this adventure with a new party?",
      "Theme": "Theme",
      "Adventure": "Adventure"
},
"magic": {
    "blessing" : "Blessing",
    "explosion" : "Explosion",
    "magic_strike" : "Magic Strike",
    "freedom" : "Freedom",
    "heal" : "Heal",
    "fireworks" : "Fireworks",
    "peace" : "Peace",
    "lightning" : "Lightning",
    "strength" : "Strength",
    "sleep" : "Sleep",
    "magic_shield" : "Magic Shield",
    "magic_armour" : "Magic Armour",
    "resurrection" : "Resurrection",
    "gods-wrath" : "God's Wrath",
    "fear": "Fear",
    "massheal": "Mass Heal"
},
"traps" : {
    "arrows": "Arrows",
    "poisoned_arrows": "Poison arrows",
    "explosion": "Small explosion",
    "toxic_gas": "Toxic gas",
    "hot_oil": "Boiling oil"
},
"monsters" : {
        "Kronk":"Kronk",
        "Blob":"Blob",
        "Goblin":"Goblin",
        "Gargoyle":"Gargoyle",
        "Phantom" :"Phantom",
        "Skeleton":"Skeleton",
        "Ogre":"Ogre",
        "Evil Ghost":"Evil Ghost",
        "Vampire":"Vampire",
        "Minotaur":"Minotaur",
        "Werewolf":"Werewolf",
        "Demon":"Demon",
        "Warg":"Warg",
        "Hydra":"Hydra",
        "Sorcerer":"Sorcerer",
        "Medusa":"Gorgon",
        "Spider":"Spider",
        "Black Knight":"Black Knight",
        "Unnamed":"Unnamed",
        "Troll":"Troll"
},

"spells" : {
    "resurrection" : "¤5. Resurrects a dead hero",
    "big_heal" :     "¤2. Restores health (2-7)",
    "explosion" :    "¤1. Damages (2) a 1st line monster",
    "magic_strike" : "¤4. Damages (4-14) a 1st line monster",
    "freedom" :      "¤3. Breaks Possessed spell",
    "heal" :         "¤1. Restores health (2-4)",
    "fireworks" :    "¤1. Damages (1) all monsters",
    "peace" :        "¤2. Ends the fight. Can't be used against Unnamed",
    "lightning" :    "¤2. Damages (2-6) a 1st line monster",
    "strength" :     "¤1. Increases agility (1-6) for the duration of the fight",
    "sleep" :        "¤2. Puts target to sleep for the duration of the fight",
    "magic_shield" : "¤2. Target immune to magic damage while in fight",
    "magic_armour" : "¤1. Lessens damage (2-4) for the duration of the fight",
    "gods_wrath" :   "¤1. Damages (2-6) a monster",
    "fear":          "¤3. Scares the monsters away. Ends the fight.",
    'massheal':      "¤2. Restores health (1) to whole team."
    },

"items_desc" : {
 "door": {
      "title":"Closed Doors",
      "line1":"Choose a hero to open the doors.",
      "line2":"If there is a trap, the hero will",
      "line3":"try to disarm it."
 },

 "bed": {
      "title":"Magic Bed",
      "line1":"You have found a magic bed.",
      "line2":"This bed heals with magic,",
      "line3":"Choose a hero to be healed",
      "result5":"The hero has been healed",
      "result6":"",
      "result7":"",
      "result8":""
 },

"gobelin" : {
      "title":"Tapestry",
      "result1":"The party found a precious tapestry mounted",
      "result2":"on the wall. It shows scenes from the life",
      "result3":"of people who live in a nearby castle.",
      "result4":""
},
"mirror" : {
      "title":"Mirror",
      "result1":"Mirror will reveal location of Dark Gates.",
      "result2":"First mirror shows on which level they are,",
      "result3":"then mirror on this level will show on which",
      "result4":"unexplored location they will appear."
},
"painting" : {
      "title":"Painting",
      "result1":"The party finds semi-precious stones in",
      "result2":"the frame of the painting. The hero takes",
      "result3":"the gems and adds them to the party's ",
      "result4":"current loot.",
      "result5":"The hero examines the painting. It appears to be",
      "result6":"a portrait of himself. His sanity can't take it.",
      "result7":"The painting drives him to hurt himself.",
      "result8":"",
      "line1":"There's a painting on a wall of this",
      "line2":"chamber.",
      "line3":"Choose a hero to check it out."
},
"bookcase" : {
      "title":"Bookcase",
      "result9":"Browsing through the books, the party finds a",
      "result10":"spellbook. One spell is new to the hero.",
      "result11":"The hero learns how to cast the spell",
      "result12":"of Resurrection",
      "result5":"After taking out a book from shelf, the bookcase",
      "result6":"starts to shake and fall apart.",
      "result7":"It collapses on the hero, hurting him.",
      "result8":"",
      "line1":"The party sees an old bookcase.",
      "line2":"Choose a hero to check it out",
      "line3":""
},
"scroll" : {
      "title":"Scroll",
      "result1":"This is a very old scroll that",
      "result2":"tells of ancient legends.",
      "result3":"It's worth a few gold pieces.",
      "result4":"",
      "result5":"The Scroll contains a curse.",
      "result6":"The hero accidentally incantates it by",
      "result7":"reading this scroll. the curse falls only",
      "result8":"on him. The hero is bleeding.",
      "result9":"This is a very old scroll.",
      "result10":"It contains a very powerful spell",
      "result11":"called God's Wrath. The hero can now",
      "result12":"cast it.",
      "line1":"The party finds an old scroll",
      "line2":"on the ground.",
      "line3":"Choose a hero to read it"
},
"crystal" : {
      "title":"Crystal",
      "result1":"The hero is able to chip away a piece of it.",
      "result2":"It's worth a lot of gold pieces.",
      "result3":"",
      "result4":"",
      "result5":"The party can hear a chant in the chamber.",
      "result6":"The Crystal hypnotizes the hero and makes him",
      "result7":"draw a dagger and stab himself in an",
      "result8":"act of sacrifice.",
      "result9":"",
      "result10":"",
      "result11":"",
      "result12":"",
      "line1":"In the middle of the chamber stands",
      "line2":"a large crystal with markings etched",
      "line3":"on it. Choose a hero to check it out."
},
"fountain" : {
      "title":"Fountain",
      "result1":"From the fountain springs pure water,",
      "result2":"and in the water, the hero finds a precious",
      "result3":"diamond.",
      "result4":"",
      "result9":"From the fountain springs strong alcohol.",
      "result10":"The Agility of your hero drops till the end",
      "result11":"of this adventure.",
      "result12":"",
      "result5":"From the fountain springs a magic potion of healing.",
      "result6":"It restores the hero's health to its maximum.",
      "result7":"",
      "result8":"",
      "line1":"A small fountain stands in the corner.",
      "line2":"Choose a hero to check it out.",
      "line3":""
},
"coffin" : {
      "title":"Coffin",
      "result1":"In the corner of the chamber lies an old",
      "result2":"coffin. The party manages to open it and",
      "result3":"loot it. No monster sleeps inside.",
      "result4":"",
      "result5":"In the corner of the chamber lies an old",
      "result6":"coffin. While the party is trying to open",
      "result7":"it, a Vampire appears behind them.",
      "result8":"No negotiations this time, he wants your blood!",
      "result9":"",
      "result10":"",
      "result11":"",
      "result12":"",
      "line1":"",
      "line2":"",
      "line3":""
},
"trap" : {
      "title":"Trapdoor",
      "result1":"The hero springs a trap which hurts him.",
      "result2":"Behind the trapdoor lies a hidden treasure.",
      "result3":"",
      "result4":"",
      "result5":"Behind the trap door hides a monster.",
      "result6":"The party must fight it!",
      "result7":"",
      "result8":"",
      "result9":"",
      "result10":"",
      "result11":"",
      "result12":"",
      "line1":"There is a trapdoor in the middle of the",
      "line2":"floor. Choose a hero to check it out.",
      "line3":""
},
"sculpture" : {
      "title":"Sculpture",
      "result1":"This work of art is not to your taste,",
      "result2":"but the two diamonds used as eyes are.",
      "result3":"They will make a nice addition to",
      "result4":"the party's loot",
      "result5":"The Sculpture turns out to be one of",
      "result6":"Medusa. The party must fight",
      "result7":"a monster!",
      "result8":"",
      "result9":"The hero carefully takes a medallion which",
      "result10":"hangs from the sculpture. This is a magic",
      "result11":"item and the hero is affected by it.",
      "result12":"",
      "line1":"In the middle of the room, the party sees a",
      "line2":"sculpture on a pedestal. Choose a hero to",
      "line3":"check it out."
},

"altar" : {
      "title":"Altar",
      "result1":"The hero fails to resist the demon's magic.",
      "result2":"The other party members can't do anything but",
      "result3":"watch. The hero is punished with magic.",
      "result4":"",
      "result17":"The Demon is trying to penetrate the heros's",
      "result18":"mind. The hero faints. The Demon has won.",
      "result19":"The other party members rush in to help, but",
      "result20":"the damage has been done.",
      "result9":"The hero manages to show the demon that he's not",
      "result10":"afraid and resists his magic. Impressed,",
      "result11":"the demon offers to teach him a spell.",
      "result12":"",
      "result13":"The demon almost manages to break the hero's",
      "result14":"defenses, but is too weak to inflict damage.",
      "result15":"This affects the hero's resistance.",
      "result16":"",
      "result5":"The demon is trying to penetrate the body and",
      "result6":"mind of the hero, who is shrouded in a magic aura.",
      "result7":"The demon loses the fight and, in act of submission,",
      "result8":"increases the hero's vitality.",
      "line1":"The party enters to a little chapel with",
      "line2":"an altar. Choose a hero to identify which",
      "line3":"demon is worshipped here."
},

"icon" : {
      "title":"Icon",
      "result1":"The hero fails to resist the demon's magic.",
      "result2":"The other party members can't do anything but",
      "result3":"watch. The hero is punished with magic.",
      "result4":"",
      "result17":"The Demon is trying to penetrate the hero's",
      "result18":"body and mind. Suddenly, the hero faints.",
      "result19":"The other party members rush in to help.",
      "result20":"The Demon has inflicted him some damage.",
      "result9":"The hero manages to show the demon that he's not",
      "result10":"afraid and resists his magic. Impressed,",
      "result11":"the demon offers to teach him a spell.",
      "result12":"",
      "result13":"The demon almost manages to break the hero's",
      "result14":"defenses, but is too weak to inflict damage.",
      "result15":"This affects the hero's resistance.",
      "result16":"",
      "result5":"The demon is trying to penetrate the body and",
      "result6":"mind of the hero, who is shrouded in a magic aura.",
      "result7":"The demon loses the fight and, in act of submission,",
      "result8":"increases the hero's vitality.",
      "result21":"The demon almost manages to break the hero's",
      "result22":"defenses, but is too weak to inflict damage.",
      "result23":"Unfortunately, this affects the hero's agility.",
      "result24":"",
      "line1":"In an alcove, the party finds an icon",
      "line2":"representing a demon. Choose a hero to",
      "line3":"identify which demon is portrayed here."
},

"gates" : {
      "title":"Dark Gates",
      "result1":"The party fails to destroy the Dark Gates!",
      "result2":"their spells are bouncing back to hurt a chosen hero.",
      "result3":"",
      "result4":"They have to try again.",
      "line1":"The Dark Gates are standing in front",
      "line2":"of the party. Choose a Hero who",
      "line3":"will attempt to destroy them."
},

"up" : {
      "title":"Stairs up" 
},

"down" : {
      "title":"Stairs down"
},
"tutorial" : {
      "1":"Pick six heroes & spells for them",
      "2":"Enter the labyrinth",
      "3":"Find the first mirror. It will tell you on which level Dark Gates are on",
      "4":"Fight, Negotiate or Bribe monsters. Your party will gain money and experience",
      "5":"There are many items to be found in the maze, and some will aid you in your quest",
      "6":"Stairs allows you move between levels",
      "7":"If a team finds a 2nd mirror on the level indicated by the first one, it will reveal how far the Dark Gates are.",
      "8":"Dark Gates are protected by Demons and Unnamed. Destroy them all to win the game.",
      "9":"Dark Gates can be only destroyed by a hero with the 'Dark Gates' skill.",
      "10":"The game can only be saved if the  party isn't in combat. When saving the game, party exits the labyrinth.",
      "11":"The whole party is healed, and heroes can be levelled up if enough experience and money are accumulated.",
      "12":"Every hero may upgrade his skills up to three times each.",
      "13":"Player can choose new heroes in place of dead ones."
},
"intro" : {
      "1": "Some time ago, the Count of Umber Veil lived on these lands. He was",
      "2": "a good and just leader, but one day, tragedy struck. The count became",
      "3": "a monster in the shell of a man. Darkness swiftly befell Umber Veil.",
      "4": "+",
      "5": "The monster enslaved his countrymen and forced them to build a labyrinth",
      "6": "in the heart of the mountain that was now his lair, and built the first of",
      "7": "the Dark Gates. Once these gates were completed, hell itself broke loose ",
      "8": "on Umber Veil. The Count was no more - he had become an Unnamed.",
      "9": "+",
      "10": "In the end, the First Gates were destroyed, but the Unnamed survived.",
      "11": "Years went by in peace, until the inevitable return of the darkness.",
      "12": "New Gates had been opened. A few heroes banded together to destroyed",
      "13": "the Dark Gates and rid the world of the Unnamed once and for all...",
      "14": "+",
      "15": "",
      "16": ""
},
outro : {
    "1": "The Dark Gates are destroyed.",
    "2": "You did it.",
    "3": "+",
    "4": "You can save the game and try to destroy Dark Gates again.",
    "5": "Heroes experience and gold will be carried forward."
    }
}

